// shugan.c
// Last Modified by Lonely on May. 25 2001

#include <weapon.h>
inherit STAFF;

void create()
{
         set_name("树干", ({ "shugan", "staff" }) );
         set_weight(1000);
         /*if( clonep() )
                 set_default_object(__FILE__);
         else*/ {
                 set("unit", "根");
                 set("material", "wood");
                 set("long", "这是一根粗长的树枝。\n");
                 set("weapon_prop/courage", -4);
         }
         init_staff(5);
         setup();
}